//// This file is part of an OMNeT++/OMNEST simulation example.//// Copyright (C) 2003-2015 Andras Varga//// This file is distributed WITHOUT ANY WARRANTY. See the file// `license' for details on this and other legal matters.//#include <cstdio>#include <cstring>#include <omnetpp.h>using namespace omnetpp;/** * In the previous models, `tic' and `toc' immediately sent back the * received message. Here we'll add some timing: tic and toc will hold the * message for 1 simulated second before sending it back. In OMNeT++ * such timing is achieved by the module sending a message to itself. * Such messages are called self-messages (but only because of the way they * are used, otherwise they are completely ordinary messages) or events. * Self-messages can be "sent" with the scheduleAt() function, and you can * specify when they should arrive back at the module. * * We leave out the counter, to keep the source code small. */class Txc6 : public cSimpleModule{ private: // Set the pointers to nullptr, so that the destructor won't crash // even if initialize() doesn't get called because of a runtime // error or user cancellation during the startup process. cMessage *event = nullptr; // pointer to the event object which we'll use for timing cMessage *tictocMsg = nullptr; // variable to remember the message until we send it back public: virtual ~Txc6(); protected: virtual void initialize() override; virtual void handleMessage(cMessage *msg) override;};Define_Module(Txc6);Txc6::~Txc6(){ // Dispose of dynamically allocated the objects cancelAndDelete(event); delete tictocMsg;}void Txc6::initialize(){ // Create the event object we'll use for timing -- just any ordinary message. event = new cMessage("event"); // No tictoc message yet. tictocMsg = nullptr; if (strcmp("tic", getName()) == 0) { // We don't start right away, but instead send an message to ourselves // (a "self-message") -- we'll do the first sending when it arrives // back to us, at t=5.0s simulated time. EV << "Scheduling first send to t=5.0s\n"; tictocMsg = new cMessage("tictocMsg"); scheduleAt(5.0, event); }}void Txc6::handleMessage(cMessage *msg){ // There are several ways of distinguishing messages, for example by message // kind (an int attribute of cMessage) or by class using dynamic_cast // (provided you subclass from cMessage). In this code we just check if we // recognize the pointer, which (if feasible) is the easiest and fastest // method. if (msg == event) { // The self-message arrived, so we can send out tictocMsg and nullptr out // its pointer so that it doesn't confuse us later. EV << "Wait period is over, sending back message\n"; send(tictocMsg, "out"); tictocMsg = nullptr; } else { // If the message we received is not our self-message, then it must // be the tic-toc message arriving from our partner. We remember its // pointer in the tictocMsg variable, then schedule our self-message // to come back to us in 1s simulated time. EV << "Message arrived, starting to wait 1 sec...\n"; tictocMsg = msg; scheduleAt(simTime()+1.0, event); }}