//
// This file is part of an OMNeT++/OMNEST simulation example.
//
// Copyright (C) 2003-2015 Andras Varga
//
// This file is distributed WITHOUT ANY WARRANTY. See the file
// `license' for details on this and other legal matters.
//
 
#include <cstdio>
#include <cstring>
#include <omnetpp.h>
 
using namespace omnetpp;
 
/**
 * Let us take a step back, and remove random delaying from the code.
 * We'll leave in, however, losing the packet with a small probability.
 * And, we'll we do something very common in telecommunication networks:
 * if the packet doesn't arrive within a certain period, we'll assume it
 * was lost and create another one. The timeout will be handled using
 * (what else?) a self-message.
 */
class Tic8 : public cSimpleModule
{
  private:
    simtime_t timeout;  // timeout
    cMessage *timeoutEvent = nullptr;  // holds pointer to the timeout self-message
 
  public:
    virtual ~Tic8();
 
  protected:
    virtual void initialize() override;
    virtual void handleMessage(cMessage *msg) override;
};
 
Define_Module(Tic8);
 
Tic8::~Tic8()
{
    cancelAndDelete(timeoutEvent);
}
 
void Tic8::initialize()
{
    // Initialize variables.
    timeout = 1.0;
    timeoutEvent = new cMessage("timeoutEvent");
 
    // Generate and send initial message.
    EV << "Sending initial message\n";
    cMessage *msg = new cMessage("tictocMsg");
    send(msg, "out");
    scheduleAt(simTime()+timeout, timeoutEvent);
}
 
void Tic8::handleMessage(cMessage *msg)
{
    if (msg == timeoutEvent) {
        // If we receive the timeout event, that means the packet hasn't
        // arrived in time and we have to re-send it.
        EV << "Timeout expired, resending message and restarting timer\n";
        cMessage *newMsg = new cMessage("tictocMsg");
        send(newMsg, "out");
        scheduleAt(simTime()+timeout, timeoutEvent);
    }
    else {  // message arrived
            // Acknowledgement received -- delete the received message and cancel
            // the timeout event.
        EV << "Timer cancelled.\n";
        cancelEvent(timeoutEvent);
        delete msg;
 
        // Ready to send another one.
        cMessage *newMsg = new cMessage("tictocMsg");
        send(newMsg, "out");
        scheduleAt(simTime()+timeout, timeoutEvent);
    }
}
 
/**
 * Sends back an acknowledgement -- or not.
 */
class Toc8 : public cSimpleModule
{
  protected:
    virtual void handleMessage(cMessage *msg) override;
};
 
Define_Module(Toc8);
 
void Toc8::handleMessage(cMessage *msg)
{
    if (uniform(0, 1) < 0.1) { // Probabilidad del 10% de perder el mensaje
        EV << "\"Losing\" message.\n";
        bubble("message lost");  /// Muestra una burbuja de notificación en la GUI
        delete msg;
    }
    else {
	    // Procesa el mensaje normalmente si no se pierde
        EV << "Sending back same message as acknowledgement.\n";
        send(msg, "out");
    }
}